A Warriors Guide to THE SEVEN SPIRITS OF GOD PART 1: Basic Training
Warrior can advanced as Hero , Paladin or Dark Knight. This specific job route is determined when you reach Level Pages are armed with swords, blunt weapons, and shields, and are naturally more defensive than the other two warrior classes. They utilize the power of fire, ice, lightning, and holy elements to scar the battlefield.
Their third job is White Knight, and their fourth job is Paladin. MapleStory Paladin Override Must have a sword or blunt weapon equipped. Elemental Charge Use Charge skills of different elements to charge the elemental power and enhance yourself.
Your max DEF will increase as well. Level 1: If you use a different Charge skill right after using another Charge skill, you will gain 1 Elemental Charge. Up to 5 Elemental Charges can be gained. Flame Charge Instantaneously grants fire attribute to your weapon to deal fire damage to enemies and inflict burns on them Level 1: MP Cost: Blizzard Charge Instantly grants ice attribute to your weapon to deal ice damage to enemies and slow them.
When you attack an enemy that is taking continuous damage from Flame Charge, more damage can be dealt. Close Combat Pulls in enemies to either side of you while dealing damage. Level 1: MP Cost: Level MP Cost: Must have a sword or a blunt weapon equipped.
A Warrior’s Guide to The Seven Spirits of God Part 1
Elemental Charge MAX 1. Weapon Mastery 5 3. Weapon Booster 6 4.
Weapon Mastery MAX 5. Physical Training MAX 6. Flame Charge MAX 7. Blizzard Charge MAX 8. Final Attack MAX 9.
A Warrior's Guide to the Seven Spirits of God Part 1 Quotes
Weapon Booster MAX Lightning Charge Instantly grants lightning attribute to your weapon to deal lightning damage to enemies and stun them. Attack enemies with Blizzard Charge first to inflict more damage on them. Grants your allies a chance to guard themselves. Increases your Attack Power. Temporarily grants bonus skill levels to the skills of all party members, including yourself.
Skills that have already reached the master level can be raised further. Higher skill levels will restore more health. Recovers less HP when used repeatedly. Threaten Intimidates enemies, with a chance to decrease their Attack, Defense, and Accuracy. Rush Dash forward and push back multiple monsters. Gives your shield a chance to block and stun enemies. Achilles Permanently increases your defensive abilities so you take less damage from enemies.
Divine Shield Generates a protective shield when hit that absorbs up to 10 blows and increases Weapon Attack. The shield lasts for 90 seconds and must cool down before reactivation. Cannot be broken by enemy attacks. Lightning Charge, Rush, Divine Shield 1 2. Divine Shield MAX 3.
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Combat Orders MAX 5. Lightning Charge MAX 6. Shield Mastery MAX 7. Parashock Guard MAX 8. Achilles MAX 9. Therefore, you can cap the Supportive Skills e.
Maple Warrior Temporarily increases the stats of all party members. Immune to Abnormal Status for 3 sec after use. Blast Deal a powerful blow against a single opponent. The attribute of the most recently used charge skill is applied. Guardian Guardian Spirit Revives one ally closest to you and makes both your ally and yourself invulnerable for short time. Level 1: Consumes MP to revive your closest ally and make them invincible for 10 sec.
7 Types of Spirit Guides (& How to Connect With Them) ⋆ LonerWolf
Cooldown: sec. Level Consumes 50 MP to revive your closest ally and make them invincible for 20 sec. Magic Crash Has a chance to cancel all buffs on nearby enemies and restrict them from acquiring new buffs for a short time. Cooldown: 60 sec. Elemental Force Temporarily increases damage greatly, and permanently increases damage of all Charge skills except Divine Charge. Cooldown: 15 sec. Power Stance Concentrates to hold your ground when struck, resisting knock-back effects permanently.
Blast, Divine Charge, Advanced Charge 1 2. Advanced Charge MAX 4.
Beyond the Mundane Life
High Paladin MAX 5. Elemental Force MAX 6. Divine Charge MAX 7. Blast MAX 8. Power Stance MAX 9. Maple Warrior MAX Magic Crash MAX Guardian MAX Extra 48 SP. Blast, Holy Charge, Advanced Charge 1 2. Guardian Spirit, Sanctuary, Paladin Expert 1 3.
Paladin Expert MAX 5. Holy Charge MAX 7. Sanctuary MAX Guardian Spirit MAX Sacrosanctity Required Level: Call upon the heavens to protect you from all attacks for a short time. Smite Shield Required Level: Summons a shield imbued with immortal strength to strike down nearby enemies.